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Geysers are heavily packed

Open enderLuoxh opened this issue 1 year ago • 2 comments

Describe the bug

The geyser on my server sometimes automatically runs all over the machine network upstream,Heavy load will automatically resume,I suspect someone is attacking my server.,Later found out that something was wrong.,Maybe it's a geyser problem.,Tried a lot of methods but it didn't work.The geyser is not caused by a large number of players, and when the geyser has a large number of upstreams, all Bedrock Edition players have already been disconnected.

To Reproduce

It happens automatically multiple times a day, and each time it happens, you have to restart the server or reload the geyser to have an effect

Expected behaviour

You don't have to let the geyser send a large number of packets all the time.

Screenshots / Videos

No response

Server Version and Plugins

This server is running Paper version 1.21-66-master@99ae7bb (2024-07-14T13:40:23Z) (Implementing API version 1.21-R0.1-SNAPSHOT) [10:41:38 INFO]: Server Plugins (38): [10:41:38 INFO]: Paper Plugins: [10:41:38 INFO]: - HuskHomes [10:41:38 INFO]: Bukkit Plugins: [10:41:38 INFO]: - AuthMe, Backuper, BedrockPlayerSupport, Coins, CratesLottery, Dominion, Economy, Essentials, EssentialsChat, EssentialsSpawn [10:41:38 INFO]: ExcessCleanup, floodgate, Geyser-Spigot, GiftPack, IslandLobby, KcLoginGui, LagFixer, LegendaryDailyQuests, LegendaryGuild, LightAntiCheat [10:41:38 INFO]: LiteSignIn, LuckPerms, MiniMOTD, OPWhitelist, packetevents, PlaceholderAPI, PlayerJoinMessage, PlayerTitle, QuickMenu, squaremap [10:41:38 INFO]: TAB, UltimateShop, Vault, ViaVersion, *XsPlayerBan, YukiNoaAPI, Zhpb

Geyser Dump

https://dump.geysermc.org/712bkXqRENQHxZjCMSoEql1APb2E73ng

Geyser Version

2.4.0-b611 (git-master-9fe3acc)

Minecraft: Bedrock Edition Device/Version

No response

Additional Context

It started happening a few days ago, and I asked the service provider to change the IP and it still didn't work.

enderLuoxh avatar Jul 18 '24 02:07 enderLuoxh

With how many players online does this occur?

onebeastchris avatar Jul 18 '24 10:07 onebeastchris

It doesn't seem to have much to do with the number of players.,Sometimes it's about 4 people who start to happen.,Sometimes it's about 10 people who start to send.,After it happens, players start to get stuck.,Later, the Bedrock Edition players start to drop all the wires.,Java Edition just the latency becomes higher.,Not affected.

enderLuoxh avatar Jul 18 '24 10:07 enderLuoxh

Likely a result of your other issue - https://github.com/GeyserMC/Geyser/issues/4918; I'll close this in favor of that one

onebeastchris avatar Sep 02 '24 14:09 onebeastchris