Geyser
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Players keep disconnecting
Describe the bug
After entering the server, the player will be disconnected from the server within 10-30 seconds, and the server's background terminal will display “Keystone Edition Client Connection Timeout”.
To Reproduce
- Join the server
- Wait a while
- Disconnected
Expected behaviour
Players play normally
Screenshots / Videos
No response
Server Version and Plugins
Checking version, please wait... [15:13:05 INFO]: This server is running Paper version git-Paper-318 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: 9271ee7) You are running the latest version Previous version: git-Paper-241 (MC: 1.20.2)
Plugins: Geyser Floodgate ViaVersion 4.10
Geyser Dump
https://dump.geysermc.org/aHLc4px8cJVAEhRoEyvcJkYuMNtEN6E0
Geyser Version
2.2.3-SNAPSHOT (git-master-9cb9a14)
Minecraft: Bedrock Edition Device/Version
No response
Additional Context
I'm using DeepL for the translation, so please forgive me if anything is unclear.
*Bedrock Edition Client Connection Timeout
I’m also having this issue. Tried fiddling with the forward ping setting in the config since that seemed to be an issue in previous builds but no dice.
Oh wow, I’ve been running it inside a VM too. Are you running it bare metal now? I’m not willing to run it bare metal due to security concerns.
Got it. Will try tomorrow in some different configurations and see if the issue persists.
@YQCNM What specific hypervisor and networking configuration are you using? I was using VMWare with their provided bridging configuration before. Going to try QEMU/KVM and Docker.
I resolved the issue moving it into a QEMU KVM instance away from VMWare. Not sure why this is happening since Geyser / Floodgate should be networking driver agnostic but the issue can be closed.