Geyser
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Bedrock Classic Skin Wrapping Incorrectly on Model
Describe the bug
Bedrock Skins are not UV wrapping onto the player model correctly.
What I see on bedrock:
What I see from another perspective on a java edition account:
To Reproduce
- Upload Custom Skin to Bedrock Edition
- Join Java edition server with Geyser and Floodgate installed and set up properly.
- Observe bedrock player model from java edition account.
Expected behaviour
Skin should wrap around the player model and display on java edition correctly, as it is a classic skin.
Screenshots / Videos
What I see on bedrock:
What I see from another perspective on a java edition account:
Server Version and Plugins
This server is running CraftBukkit version 4045-Spigot-c198da2-38fd4bd (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT)
Plugins (8): dynmap, eggThrow420, OpenInv, floodgate, personal420, caseyGun420, TeleCraft, Geyser-Spigot
Geyser Dump
https://dump.geysermc.org/jL0X7qhAlWTonQiyaLpfONNKVyjVwZGqhttps://dump.geysermc.org/jL0X7qhAlWTonQiyaLpfONNKVyjVwZGq
Geyser Version
Geyser version 2.2.2-SNAPSHOT (git-master-6a51d82) (Java: 1.20.4, Bedrock: 1.20.40/1.20.41 - 1.20.60/1.20.61)
Minecraft: Bedrock Edition Device/Version
1.20.62 Windows 10
Additional Context
No response