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Bedrock Classic Skin Wrapping Incorrectly on Model

Open 420noscope-exe opened this issue 1 year ago • 0 comments

Describe the bug

Bedrock Skins are not UV wrapping onto the player model correctly.

What I see on bedrock: image

What I see from another perspective on a java edition account: image

To Reproduce

  1. Upload Custom Skin to Bedrock Edition
  2. Join Java edition server with Geyser and Floodgate installed and set up properly.
  3. Observe bedrock player model from java edition account.

Expected behaviour

Skin should wrap around the player model and display on java edition correctly, as it is a classic skin.

Screenshots / Videos

What I see on bedrock: image

What I see from another perspective on a java edition account: image

Server Version and Plugins

This server is running CraftBukkit version 4045-Spigot-c198da2-38fd4bd (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT)

Plugins (8): dynmap, eggThrow420, OpenInv, floodgate, personal420, caseyGun420, TeleCraft, Geyser-Spigot

Geyser Dump

https://dump.geysermc.org/jL0X7qhAlWTonQiyaLpfONNKVyjVwZGqhttps://dump.geysermc.org/jL0X7qhAlWTonQiyaLpfONNKVyjVwZGq

Geyser Version

Geyser version 2.2.2-SNAPSHOT (git-master-6a51d82) (Java: 1.20.4, Bedrock: 1.20.40/1.20.41 - 1.20.60/1.20.61)

Minecraft: Bedrock Edition Device/Version

1.20.62 Windows 10

Additional Context

No response

420noscope-exe avatar Feb 26 '24 19:02 420noscope-exe