Geyser
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Getting 'Connecting:ReadTimeoutException: null' when trying to switch server on bungee
Describe the bug
All that helps is restarting the server that is impossible to join. I have the following system: authorization server, lobby and then game servers. It often even happens that players are not let into the lobby after authorization, and they just get stuck because of an error. Usually players can log into the lobby, but when they try to connect to the game server they get the error above
What I tried and it didn't help:
- Updating geyser
- Switching back from Waterfall to Bungeecord
To Reproduce
- Join the bungeecord server
- Somehow activate the server change trigger
- Get the timeout error
Expected behaviour
Normal migration between servers
Screenshots / Videos
Server Version
Bungee: git:BungeeCord-Bootstrap:1.20-R0.2-SNAPSHOT:94ea027:1726 Auth: git-Paper-215 (MC: 1.19.2) Lobby: git-Paper-215 (MC: 1.19.2) Survival servers: git-Purpur-1980 (MC: 1.19.4)*
Geyser Dump
https://dump.geysermc.org/yh3ESDHhZnBeo62WkuLm9X4FeGVl4Puk
Geyser Version
2.2.0-SNAPSHOT (git-master-bf81fc1) (Java: 1.20, Bedrock: 1.20.0 - 1.20.10)
Minecraft: Bedrock Edition Device/Version
No response
Additional Context
This problem first appeared once a week and now every day. I've also noticed that it happens after auto restarting the game servers. It turns out you have to restart twice to get it to work properly, lol
UPDATE: It doesn't happen after a restart, it happens on its own at about the same time. And of course it only affects bedrock players
I am also having this issue on a single realm but not the others and we can't figure it out either.
Any advice?
Does this issue persist on the latest Geyser version?
If so, please run geyser dump logs
in your server console & send the link you get here - it'll show what Geyser version you're on & attach logs (without ips) so we can check for further errors.
Does this issue persist on the latest Geyser version? If so, please run
geyser dump logs
in your server console & send the link you get here - it'll show what Geyser version you're on & attach logs (without ips) so we can check for further errors.
Yeah, still getting this on the latest version https://dump.geysermc.org/txOtPkC2i4g9UBdxtuFkLqJmzF5JW5E5
Game server logs are useless, because the console doesn't give any errors, like the player doesn't even connect to it. And the proxy console only shows that the player seems to connect to another server, and then disconnects with the error specified in the beginning
Unfortunately, you are running paid close source software (flamecord) which we can't properly debug, aswell as in offline mode. Are you able to reproduce the issue with e.g. Waterfall or BungeeCord & online mode?
Unfortunately, you are running paid close source software (flamecord) which we can't properly debug, aswell as in offline mode. Are you able to reproduce the issue with e.g. Waterfall or BungeeCord & online mode?
I've tried Bungeecord and Waterfall - same problem. Can't replicate with online mode unfortunately. It was fine before and everything worked. I haven't changed any settings with the proxy server
Any advice?
Switching to standalone has fixed this issue for myself and several other servers who have had the issue
Any advice?
Switching to standalone has fixed this issue for myself and several other servers who have had the issue
Omg, i forgot about the standalone. Gonna switch and test it out for a few days. Thank you
Okay, so switching to standalone didn't fixed the issue. Getting the same results. I think this is a spigot server issue (some plugin or else)
Things are getting worse. Now this problem forces me to restart the servers every 3 hours. I wonder what will happen next
Is this still happening?
Is this still happening?
Nope. It was fixed by itself. Weird
Okay, ill close this issue then.