Geyser
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All mounts spin when sitting on them
Describe the bug
All mountables start spinning , and are uncontrollable by the player.
To Reproduce
1: Put saddle on camel 2: Sit on Camel 3: Try to Move 4: Let the spinning begin.
Expected behaviour
Mounts do not spin , and are controllable by the player.
Screenshots / Videos
https://github.com/GeyserMC/Geyser/assets/99443917/6e62b2b7-0b26-4a06-b0ae-fbbddc81250c
Server Version and Plugins
This server is running Paper version git-Paper-8 (MC: 1.20) (Implementing API version 1.20-R0.1-SNAPSHOT) (Git: https://github.com/PaperMC/Paper/commit/3722877c3c16e4e88c45a5133ec7a0e9efdd1f92)
Plugins: CoreProtect, floodgate, ForcePack, Geyser-Spigot, GeyserUpdater, teleportScroll, Vault, ViaVersion, WorldEdit
Datapacks: [vanilla (built-in)], [file/bukkit (world)]
Geyser Dump
https://dump.geysermc.org/G9GEk90Qxx1jfKBfAvsw6TjvNxLQ8JPk
Geyser Version
This server is running Geyser version 2.1.1-SNAPSHOT (git-master-53d0026) (Java: 1.20
Minecraft: Bedrock Edition Device/Version
Bedrock: 1.19.80/1.19.81 - 1.20.0) , Switch , Windows , Xbox , Playstation
Additional Context
No response
Could use horse method of moving for camel for client side
is there any fixes regarding this issue?
Wanted to bump this issue since one of my players had an issue with it a few days ago to see if anyone might be able to get further on it or anything :)
Bumping too as our players are getting stuck spinning on various blocks when riding horses. Our server is running 1.20.4 at the mo.
Any news on this bug yet?
This has been implemented in the latest commit. Thanks for reporting it!