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Disguise Issue

Open Magstar0761 opened this issue 2 years ago • 6 comments

Describe the bug

I'm using a hide and seek plugin that uses Lib's Disguises for disguising hiders as blocks, Which after 5 seconds of standing still it turns players into a "Solid" block. When players run again it's suppose to change them back into the falling block disguise and show them running around which this DOES work for the java clients, but the bedrock clients only still see the solid block where they disguised. This makes it to where they can't hit the hider or even see them because it's showing the solid block location still instead of where they may currently be running around again. The falling block disguise works BEFORE they're transformed to a solid block, but not after.

To Reproduce

Plugins used - https://www.spigotmc.org/resources/hideandseek.9777/ and https://www.spigotmc.org/resources/libs-disguises-free.81/ , I'm not sure if you need the hide and seek plugin if you can just make a solid block disguise using libs alone, I don't have a ton of experience with it.

Go from a falling block to a solid block, then back to a falling block again and bedrock clients will not be see the transformation back to falling block again. They will just see what is basically a ghost of a solid block where it was, not where the player is currently given they move.

Expected behaviour

Expected behavior is to show players as a falling block when they're disguised as one, as it does on java.

Screenshots / Videos

No response

Server Version and Plugins

1.18.1 Autorank, BedrockPlayerManager, BisectHosting, BuycraftX, CoreProtect, DeluxeTags, Essentials, EssentialsAntiBuild, EssentialsChat, EssentialsDiscord, EssentialsProtect, EssentialsSpawn, ExecutableItems, floodgate, GCoreLegacy, GParticles, HideAndSeek, HolographicDisplays, IPWhitelist*, LibsDisguises, LuckPerms, Paintball, PartyGames*, PlaceholderAPI, PocketGames, ProtocolLib, SCore, ServerSelectorX, ServerSigns, SimplePortals, SkinsRestorer, SudoSigns, UltimateChairs, Vault, ViaVersion, WorldEdit, WorldGuard

Geyser Dump

https://dump.geysermc.org/JS8waX4cvTZJp77vsPEPfXY47O10TK6q

Geyser Version

2.0.2-SNAPSHOT (git-master-9c0b9f1)

Minecraft: Bedrock Edition Version

Latest

Additional Context

No response

Magstar0761 avatar Mar 09 '22 19:03 Magstar0761

can you fix it?

FdiiX avatar Jul 26 '22 16:07 FdiiX

+1

ItsNyoty avatar Oct 29 '22 11:10 ItsNyoty

+1

bubbakadriu avatar Dec 25 '22 21:12 bubbakadriu

It's been over a year on this, has there been any new info?

Magstar0761 avatar May 17 '23 13:05 Magstar0761

No sadly not

Op wo 17 mei 2023 om 15:42 schreef Magstar0761 @.***>

It's been over a year on this, has there been any new info?

— Reply to this email directly, view it on GitHub https://github.com/GeyserMC/Geyser/issues/2879#issuecomment-1551424060, or unsubscribe https://github.com/notifications/unsubscribe-auth/AOAY2CNYLVK5CHJHLZZHFDTXGTIVVANCNFSM5QKRRM4A . You are receiving this because you commented.Message ID: @.***>

ItsNyoty avatar May 17 '23 14:05 ItsNyoty

+1

BiliRumble avatar Apr 03 '24 13:04 BiliRumble