Unity.Library.eppz.Cloud
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iCloud Key-value store native iOS plugin for Unity. With callbacks on changes per value.
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I donwloaded your repository. How do I implement this..What are the steps required to setup ? Can you please help ?
We're using your library for iCloud functionality in our game. When we were Archiving, XCode was giving us the following error: "bitcode bundle could not be generated because '/Users/KickBack/Desktop/Builds/200/Libraries/Plugins/eppz/eppz! Cloud.a(EPPZ_Cloud_C++.o)'...