GeorgeS2019
GeorgeS2019
@shankargv87 What was the result?
@wasabii He did that but NO single dll? He could have missed something. `FOP\batik-anim-1.17.jar;FOP\batik-awt-util-1.17.jar;FOP\batik-bridge-1.17.jar;FOP\batik-codec-1.17.jar;FOP\batik-constants-1.17.jar;FOP\batik-css-1.17.jar;FOP\batik-dom-1.17.jar;FOP\batik-ext-1.17.jar;FOP\batik-extension-1.17.jar;FOP\batik-gvt-1.17.jar;FOP\batik-i18n-1.17.jar;FOP\batik-parser-1.17.jar;FOP\batik-script-1.17.jar;FOP\batik-shared-resources-1.17.jar;FOP\batik-svg-dom-1.17.jar;FOP\batik-svggen-1.17.jar;FOP\batik-transcoder-1.17.jar;FOP\batik-util-1.17.jar;FOP\batik-xml-1.17.jar;FOP\commons-io-2.11.0.jar;FOP\commons-logging-1.0.4.jar;FOP\fontbox-2.0.27.jar;FOP\fop-core-2.9.jar;FOP\fop-events-2.9.jar;FOP\fop-util-2.9.jar;FOP\xml-apis-1.4.01.jar;FOP\xml-apis-ext-1.3.04.jar;FOP\xmlgraphics-commons-2.9.jar` @shankargv87 It is best you provide more information (e.g. the csproj), not sure where you go...
@shankargv87 The file is not downloadable Just the csproj file will do
It seems You are missing the crucial **one**. Now I have gathered the information in one place for further discussion. Hopefully Jeorome could guide U.   
@shankargv87 > AssemblyName is largely irrelevent to the question asked, though might be relevant later if you want to customize the produced assembly name. Have you figured out why it...
@shankargv87 have you seen this post, it seems to work with [fop-core](https://mvnrepository.com/artifact/org.apache.xmlgraphics/fop-core) https://github.com/sorcerdon/FOP.NetCore/issues/1
@shankargv87 Now you have one FOP.dll, do you still need ikvm.maven?
@henriksod @BastiaanOlij If both of you have time, please feedback @Zylann implementation => we can combine multiple brains into the challenges discussed by him. https://github.com/godotengine/godot-demo-projects/pull/938#issuecomment-1656733395 https://github.com/godotengine/godot-demo-projects/pull/938#issuecomment-1656767955
@AMArostegui the .NET community needs SpaCy and by highlighting your project through SciSharp, more developers will join you to make SpaCy.Net more complete. GOOD job and it works.
@RandomShaper When it is possible to download from the main repository and it will support directx? Still Godot 4.1?