boundary-first-flattening
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Not optimal flattening for nearly developable mesh with a hole
Could you comment on the automatic flattening of the attached mesh? It is developable up to numerics but it gets significantly distorted. I am using your windows app. It there a way to obtain a more refined parameterization? dev_hole.zip
The distortion is probably showing up due to the (naive) triangulation procedure used internally to fill holes (causing the resulting mesh to not be developable).