eSCAPE
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Any books to learn the geo-sciense algorithm?
Hello, I have some backgrounds about computer science, but I am new to geo-sciense. I am very interested in simulating landscape evolution. I have tried the eSCAPE docker, read gmd-2019-126.pdf and roughly read the source code. Currently, I am planning to write kinds of a similar project based on GPU compute shader, so that it would be possible to simulate big maps on cheap PCs rather than HPCs. However, I feel it is too hard to really understand the mechanisms and algorithms behind this project. Papers are usually too brief. Could you please recommend some books to systematically learn the background knowledge?