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re-render tiles when min/max changes

Open DanielJDufour opened this issue 2 years ago • 0 comments

Is your feature request related to a problem? Please describe. When rendering COGs based on dynamically computed min/max, tiles at the same zoom level might have been rendered using different min/max values.

Describe the solution you'd like

  • Re-render tiles created with the old min/max

Describe alternatives you've considered

  • Could wait to render all the tiles until have computed min/max for all 16 of them, but I'm worried about performance implications.

Additional context

  • https://twitter.com/zakjan/status/1431541456112603140

DanielJDufour avatar Aug 28 '21 11:08 DanielJDufour