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Chickens upside-down and backwards

Open Nick-Jus opened this issue 6 years ago • 13 comments

Chickens are completely inverted when placed into nesting pens. Chickens and MoreChickens installed, AllowEmissiveItems set to false. Modpack: Sam's Blog 1.2 .

MC 1.12.2 Chickens 6.0.4 Hatchery 2.2.0 MoreChickens 3.1.0 Forge 14.23.5.2808 universal Multiplayer Server

No clue how this happens, unable to find anything online about it.

2019-02-04_19 43 36

Nick-Jus avatar Feb 05 '19 00:02 Nick-Jus

You got me.. does this happen with only those mods installed?

GenDeathrow avatar Feb 05 '19 00:02 GenDeathrow

My only guess if there is a mod that changes rendering in any way.

GenDeathrow avatar Feb 05 '19 00:02 GenDeathrow

Going to test it with just those mods, and I read that recent versions of forge have rendering issues with fancier models.

Nick-Jus avatar Feb 05 '19 00:02 Nick-Jus

..... great. I will look into that.

if you have a link to where you found that. Id like to see it.

GenDeathrow avatar Feb 05 '19 00:02 GenDeathrow

I've read it a couple times, here's the most recent one: https://github.com/aidancbrady/Mekanism/issues/5205

image

And it appears to be an issue with another mod that is installed, and not the 3 I listed prior. Emissive items in the forge config seems to have no effect either, I will start testing mods to see if I can find the culprit

Nick-Jus avatar Feb 05 '19 01:02 Nick-Jus

well the only real thing you can do is report it to the mod dev hope he narrows it down, or do it your self.

GenDeathrow avatar Feb 05 '19 01:02 GenDeathrow

Found the issue. The Mod Lucraft: Core causes this bug.

image

Nick-Jus avatar Feb 05 '19 01:02 Nick-Jus

ok.. I will test a few things.

GenDeathrow avatar Feb 05 '19 01:02 GenDeathrow

One of the config settings of lucraft breaks it, as disabling all of them fixed it. Testing them all now.

Nick-Jus avatar Feb 05 '19 01:02 Nick-Jus

that should help me narrow it down..

GenDeathrow avatar Feb 05 '19 01:02 GenDeathrow

B:size_changing=true causes the bug.

Also having it as the only module set to true still causes the bug.

image

Nick-Jus avatar Feb 05 '19 01:02 Nick-Jus

I saw that config.. was wondering if that was going to be it.

GenDeathrow avatar Feb 05 '19 01:02 GenDeathrow

The only real fix atm is:

` sizechanging {

    B:changeShadowSizes=true

    S:entityBlackList <

         minecraft:chicken

     chickens:chickenschicken

     >

}`

Edit: I think his is overriding some of my rendering code. mainly cause it doesn't have a clue that its not a real entity. and adding more rotation to it.

GenDeathrow avatar Feb 05 '19 01:02 GenDeathrow