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A compromise solution to colored lighting in Minecraft by tinting based on area

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see issue #13 I did modify args from colored-lights with a higher priority than bendy-lib

Hi, it will be a great addition if it will be possible to define custom colors for different blockstates of the same block. As I can see [color request](https://github.com/Gegy/colored-lights/blob/main/src/main/java/dev/gegy/colored_lights/BlockLightColors.java#L17) uses...

enhancement

is possible to set the ambient light (sun/moon/general) to red or any other color?

enhancement
question

https://user-images.githubusercontent.com/63565983/122609717-d25be480-d054-11eb-94ff-5ab5e9ab3182.mp4 It happens in colored-lights-1.0.3 To reproduce the bug, it is necessary that there be light of different colors in the world, such as lantern and lava

bug

Colored dynamic lights! We just need to be able to update the chunk light colors based on the current dynamic light state. We might need to use some simplified blending...

enhancement

Any plans for 1.16 support? Also idk how 2 use labels.

question