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[Bug]: Diablo II Resurrected get freezed after a while

Open larryisthere opened this issue 1 year ago • 8 comments

macOS Version

Sequoia (macOS 15)

Apple Silicon or Intel

Apple Silicon

Wrapper Version

Wineskin-3.1.0

Engine

WS12WineCX23.7.1_1

Application/Game Name

Diablo II Resurrected

Render Used

D3DMetal (64-bit only)

Description of problem

After playing the game for a variable period of time, it freezes - the screen becomes stuck and doesn't respond to any operation. This issue is difficult to reproduce consistently and can occur at any time. When this happens, the only solution is to force quit D2R.exe through Mac and restart the game.

This is my configuration of the wrapper. Image

Steps to reproduce

  1. Use the configuration above.
  2. Play the game as usual, or leave the game running for a while.
  3. Then it gets freezed.

Expected behavior

The game won't get stuck.

LastRunWine.log

LastRunWine.log

Code of Conduct

  • [x] I agree to follow this project's Code of Conduct

larryisthere avatar Jan 17 '25 12:01 larryisthere