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[Bug]: Diablo II Resurrected get freezed after a while
macOS Version
Sequoia (macOS 15)
Apple Silicon or Intel
Apple Silicon
Wrapper Version
Wineskin-3.1.0
Engine
WS12WineCX23.7.1_1
Application/Game Name
Diablo II Resurrected
Render Used
D3DMetal (64-bit only)
Description of problem
After playing the game for a variable period of time, it freezes - the screen becomes stuck and doesn't respond to any operation. This issue is difficult to reproduce consistently and can occur at any time. When this happens, the only solution is to force quit D2R.exe through Mac and restart the game.
This is my configuration of the wrapper.
Steps to reproduce
- Use the configuration above.
- Play the game as usual, or leave the game running for a while.
- Then it gets freezed.
Expected behavior
The game won't get stuck.
LastRunWine.log
Code of Conduct
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