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[Feature Request] Triangulation of all n-gons where n > 3

Open ClemensU42 opened this issue 2 years ago • 1 comments

Is your feature request related to a problem? Please describe. All Faces containing more than 3 vertices whill be incorrectly imported from the .ply file.

Describe the solution you'd like If a n-gon with more than 3 vertices appears, it should be triangulated.

Describe alternatives you've considered Let the blender plugin triangulate the meshes, but this could cause problems when creating/editing a .echo file outside of blender.

Additional context Seems like a good starting points: https://www.youtube.com/watch?v=QAdfkylpYwc

ClemensU42 avatar Oct 18 '22 21:10 ClemensU42

I am not sure how difficult implementing a good triangulation algorithm will be, but feel free to try it if you want to!

GaryHuan9 avatar Oct 18 '22 22:10 GaryHuan9