Echo
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[Feature Request] Triangulation of all n-gons where n > 3
Is your feature request related to a problem? Please describe. All Faces containing more than 3 vertices whill be incorrectly imported from the .ply file.
Describe the solution you'd like If a n-gon with more than 3 vertices appears, it should be triangulated.
Describe alternatives you've considered Let the blender plugin triangulate the meshes, but this could cause problems when creating/editing a .echo file outside of blender.
Additional context Seems like a good starting points: https://www.youtube.com/watch?v=QAdfkylpYwc
I am not sure how difficult implementing a good triangulation algorithm will be, but feel free to try it if you want to!