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Feature request: support for the CoD series

Open Rex109 opened this issue 4 years ago • 6 comments

Would it ever be possible to build a config for the cod series (CoD4, WaW, BO1, etc...)? If so i would really love to edit my maps with this radiant. Or is there a tutorial of how to build a config for a specific game out there?

Thanks in advance!

Rex109 avatar May 14 '21 03:05 Rex109

From what i know CoD has own formats of maps, game packages, curves, meshes, textures and models. Thus CoD maps are not editable in this radiant w/o coding all these features, at least not conveniently. #31

Garux avatar May 14 '21 07:05 Garux

From what i know CoD has own formats of maps, game packages, curves, meshes, textures and models. Thus CoD maps are not editable in this radiant w/o coding all these features, at least not conveniently. #31

Apparently yeah, altough map files seems really easy to read.

Rex109 avatar May 14 '21 16:05 Rex109

I never played any COD game, but it looks like there is a GTKRadiant fork for COD maybe known simply as Radiant... https://callofduty.fandom.com/wiki/Radiant http://modsreloaded.com/call-of-duty-radiant/ https://wiki.zeroy.com/index.php?title=Call_of_Duty_:_Radiant_Guide Wondering if its source code is available somewhere and might be used to backport something...

The-Gig avatar May 14 '21 20:05 The-Gig

It's source code isn't available for free, no. It's proprietary. And afaik the formats after waw/4 are significantly too different. BSP isn't used anymore for example in last few games.

ensiform avatar May 14 '21 20:05 ensiform

There is fresh CoD4 radiant here https://github.com/xoxor4d/iw3xo-radiant, idk how much cool is it.

Garux avatar May 27 '21 14:05 Garux

There is fresh CoD4 radiant here https://github.com/xoxor4d/iw3xo-radiant, idk how much cool is it.

I personally already use it, but it's no difference between the original one other than bug fixing and live link with cod4

Rex109 avatar May 27 '21 14:05 Rex109