Garima

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Thankyou @davepagurek for your suggestions, but that fragment shader error unfortunately didn't get resolved. i'll just again have a look at what's going wrong here ..

@davepagurek I fixed some errors somehow, now I'm stuck with this one. Could you give some suggestion on this one too?! Thankyou. Sketch with the latest build: https://editor.p5js.org/Garima3110/sketches/CeG_DQ1n5

> It looks like that bit of the sketch isn't in your code in this PR, is the PR or the sketch possibly using out of date code? @davepagurek Thanks...

Sorry for the extreme delay @davepagurek ! No error now, But the desired result is missing, Sketch with the latest build :https://editor.p5js.org/Garima3110/sketches/20tKjsTup I am looking for the cause of the...

Sketch with the latest changes: https://editor.p5js.org/Garima3110/sketches/20tKjsTup Unfortunately, a lot of errors this time! but just wanted to show what I am upto..!

I would like to implement this feature.

>What data do you expect to be in the box? In addition to the `size` and `offset` properties, I think we would need the `max`, `min` properties which too would...

Considering your suggestions and that what I have understood, this is what I am upto : ``` p5.Geometry = class Geometry { constructor(detailX, detailY, callback) { this.vertices = []; this.boundingBoxCache...

> I could see it being useful to add a camera function that takes in just a field of view, and it grabs the current aspect ratio for you Well...

> I think opting for this approach could be the most straightforward, as opposed to delving into intricate calculations for a custom perspective. However, I'm not entirely certain if this...