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Caching Vectors for Rendering in the Canvas

Open Fancy2209 opened this issue 7 months ago • 1 comments

#1121 and #1123 finally added the ability of drawing trough Vectors instead of Textures, but there is one problem with this, tesselating complex shapes is slow.

I am opening this issue because we should have a way to store Pretesselated Vectors, that can just be loaded from a file instead of having to tesselate everything when you want to draw them, not sure what the best way to implement this would be though.

Fancy2209 avatar May 28 '25 14:05 Fancy2209

I added the "Feature" flag because I can see that need for that functionality. 👍 I'm afraid that's about all I can do right now to help, though. 😆

PrimaryFeather avatar Jun 27 '25 09:06 PrimaryFeather