Shadows on KSC runway from grass, and shadows from grass look terrible b/c of abrupt shadow cutoff
Pretty much as the title says. Running arch w/ kde and x. Mods:
B9PartSwitch
EVE
EVE-HR
Harmony2
Kopernicus
ModularFlightIntegrator
ModuleManager
RealChute
RealPlume
RealPlume-StockConfigs
Scatterer
Scatterer-config
Scatterer-sunflare
SmokeScreen
SRBWaterfallEffects
StockWaterfallEffects
TUFX
Waterfall

Same issue here, let me know what kind of debug info would be useful.
Workaround: you can disable scatter shadows in Parallax config
yeah, that's pretty much what I've found. Personally I think the weird shadows on the KSC are worth it because without scatter shadows everything else looks weird, but that's just me-- ideally we could have both though lol. I've also observed shadows being cast on my plane when flying over trees-- it looks like the shadows aren't properly taking into account height.
I have the same problem, but I'm only running Kopernicus and Parallax. Running Manjaro with i3.
Having issue as well still.
Seems like a linux version issue for me, works without this issue in proton. Could it be related too https://github.com/Gameslinx/Tessellation/issues/124
Most likely. I switched to proton anyway due to much better performance.
The fps does seem better but I didn't compare the two without mods. So Im not sure if its mods like this causing the reduction.
And here we are, still with this problem =(