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Porting this bot to Dofus Touch

Open malikhattabi opened this issue 10 months ago • 2 comments

Hi,

So I'm currently learning Python and I wanted to try porting this bot to Dofus touch. Thanks a lot for your work the code seems very clean and neat, I made a repository since it's very different and I wanted to have only one branch for now so I merged the v3 alpha branch with the master one and fixing the conflicts was so easy thanks to the "cleaniness" of the code.

So my plan was to:

-Make the program detect scrcpy as the game (also precise that you can use waydroid even tho Ankama hate the emulators so if banned you gotta precise that you were playing on Steamdeck or sum because its authorised, no risk on native android tho)

-Adapt the code to the Dofus Touch gameplay ; The gameplay of Dofus Touch is quite similar compared to the gameplay of the original Dofus but there is some problems; -The maps are a bit different (is it a problem?) -The layout of the game can be different depending on the device you are playing on (like if it's a phone or a tablet) -The toolbar is not at the bottom of the screen but at the right

-Remove/Add the things that are not implemented or present in Dofus Touch (like Havenbag)

-See what to do about the multi-account thing (quite not possible if using scrcpy)

-Maybe try to restrict multi-boting because as you said it destroys server's economy

These are my first ideas but there is probably more important things to do and even more ideas.

Any help would be so appreciable, also sorry my issue is so long !

Thanks a lot,

Malik Hattabi

malikhattabi avatar Feb 22 '25 13:02 malikhattabi