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1.20.5 and 1.21 Feature Compatibility Updates

Open Bloo-dev opened this issue 1 year ago • 13 comments

This issue exists to keep track of feature updates still needed to provide feature compatibility with 1.20.6 and 1.21 features, e.g. support for new mobs or blocks.

Libraries:

  • Gamemode 4 Base (base):
    • [x] Add new blocks to full_collision #1039
      • chiseled_copper
      • exposed_chiseled_copper
      • weathered_chiseled_copper
      • oxidized_chiseled_copper
      • waxed_chiseled_copper
      • waxed_exposed_chiseled_copper
      • waxed_weathered_chiseled_copper
      • waxed_oxidized_chiseled_copper
      • chiseled_tuff
      • copper_bulb
      • exposed_copper_bulb
      • weathered_copper_bulb
      • oxidized_copper_bulb
      • waxed_copper_bulb
      • waxed_exposed_copper_bulb
      • waxed_weathered_copper_bulb
      • waxed_oxidized_copper_bulb
      • copper_grate
      • exposed_copper_grate
      • weathered_copper_grate
      • oxidized_copper_grate
      • waxed_copper_grate
      • waxed_exposed_copper_grate
      • waxed_weathered_copper_grate
      • waxed_oxidized_copper_grate
      • crafter
      • trial_spawner
      • vault
      • polished_tuff
      • tuff_bricks
  • Auto Crafting:
    • [x] Confirm 1.20.5 & 1.21 vanilla recipes are included
  • Balloon Animals:
    • [x] Add armadillo to animal pool #1039
    • [x] Add wolf variants (otherwise all wolfs are pale wolfs) #1040
  • Crossbow Cartridges:
    • [x] Add wind_charge as valid projectile item (#1039)
      • ~~Discuss: Fire Charges are a valid projectile, however, those can't be launched by hand~~
  • Dangerous Dungeons:
    • [ ] Discuss switching to trial_spawner
    • [ ] Make use of bogged and breeze
  • Double Doors:
    • [ ] Enable for Copper Doors
  • Enchantment Extractors: #1018
    • [x] Verify Mace compatibility
  • Everstone: #1031
    • [x] Verify Armadillo compatibility
    • [x] Add Bogged aging
  • Forming Press: #1020
    • [x] Add tuff_bricks recipe
  • Mending Tanks:
    • [x] Verify Mace compatibility
  • Metalllurgy: #1021
    • Moneo:
      • [x] Add Mace
    • Gemini:
      • [x] Add Armadillo
    • Hypexperia:
      • [x] Add Mace
    • Ender Bolt
      • [x] Add Mace
  • Orb of Ankou: #1054
    • [ ] Add Armadillo Soul
    • [ ] Add Bogged Soul
    • [ ] Add Breeze Soul
  • Percurro Shamir: #1021
    • [x] Add Mace
  • Potion Liquids:
    • [ ] Add Ominous Liquid
    • [ ] Add Wind Charging Potion
    • [ ] Add Weaving Potion
    • [ ] Add Oozing Potion
    • [ ] Add Infestation Potion
  • Relocators: #1017
    • [x] Verify Crafter compatibility
  • Tower Structures:
    • [ ] Discuss switching to trial_spawner
    • [ ] Make use of bogged and breeze
  • Tunnel Bores: #1023
    • [x] Add crafter to unbreakable
    • [x] Add heavy_core to not_rail_solid
  • Washing Tanks: #1022
    • [x] Support Wolf Armor washing

Bloo-dev avatar Jul 22 '24 19:07 Bloo-dev

Can confirm Auto Crafting properly adds the 1.21 recipes to the custom crafter

BPR02 avatar Aug 05 '24 01:08 BPR02

#1017 adds crafter support to relocators

BPR02 avatar Aug 05 '24 05:08 BPR02

#1018 adds mace enchantments to enchantment extractors

BPR02 avatar Aug 05 '24 06:08 BPR02

~~#1019 adds armadillo support to everstone~~ Swapped to #1031 which adds armadillo support to and adds bogged<->skeleton conversions to everstone

BPR02 avatar Aug 05 '24 06:08 BPR02

#1020 adds the tuff bricks recipe to forming press

BPR02 avatar Aug 05 '24 06:08 BPR02

Can confirm that maces work in mending tanks

BPR02 avatar Aug 05 '24 06:08 BPR02

#1021 Adds metallurgy feature compatibility for 1.21 (mace shamirs and gemini armadillos)

BPR02 avatar Aug 05 '24 07:08 BPR02

#1022 Adds wolf armor washing to washing tanks

BPR02 avatar Aug 05 '24 07:08 BPR02

#1023 Adds tunnel bore feature compatibility for 1.21 (new blocks)

BPR02 avatar Aug 05 '24 07:08 BPR02

#1031 adds armadillo support and bogged<->skeleton conversions to everstone

BPR02 avatar Aug 20 '24 08:08 BPR02

Discussed the following points during the dev day:

Crossbow Cartridges: Discuss: Add wind_charge as valid projectile item -- Fire Charges are a valid projectile, however, those can't be launched by hand

Conclusion: Valid suggestion; implemented in upcoming PR (made by Sheepe)

Dangerous Dungeons:
 Discuss switching to trial_spawner Make use of bogged and breeze

Conclusion: Not necessary, won’t update; aiming to keep the “vibe” of normal dungeons

Tower Structures:
 Discuss switching to trial_spawner
 Make use of bogged and breeze

Conclusion: Not necessary, won’t update; aiming to keep the “vibe” of normal dungeons

BPR02 avatar Sep 12 '24 19:09 BPR02

#1039 adds 1.21 full blocks, armadillo to balloon animals and wind charge to crossbow cartridges

Sheepe avatar Sep 12 '24 19:09 Sheepe

#1040 adds armadillo to Balloon Animals (see my comment on the PR), as well as wolf variant support

catter1 avatar Sep 12 '24 20:09 catter1

With the notes from above, this issue is complete (apart from liquid Tanks, which has an open PR: #1036).

Bloo-dev avatar May 12 '25 20:05 Bloo-dev