[Bug]: Satisfactory - No Logic for "ReliablePort" parameter
User story
As a server administrator, I want LGSM to "use" the ReliablePort parameter when defined/set in cfg files, so that remote players can connect
Game
Satisfactory
Linux distro
Other
Command
command: start
Further information
Dev studio appears to have modified TCP/UDP port requirements with the latest v1.1 update, requiring servers to listen on a "ReliablePort" (8888).
Relevant log output
N/A
Steps to reproduce
No response
Can potentially try to collect/gather more info when time allows...
Apparently this was added with the release version 1.1 Release notes: https://store.steampowered.com/news/app/526870/view/520841474254835359
I created now the pr to add this functionality
Not another new port 😄
I made the following changes to the as installed common.cfg Used off numbered ports because I'm running three instances.
#### Game Server Settings ####
## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
ip="0.0.0.0"
#queryport="15779"
#beaconport="15002"
port="8899"
reliableport="8898"
## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
## Game Server Docs | https://satisfactory.fandom.com/wiki/Dedicated_servers
#startparameters="FactoryGame -Port=${port} -ServerQueryPort=${queryport} -BeaconPort=${beaconport} -log"
startparameters="FactoryGame -Port=${port} -ReliablePort=${reliableport} -log"