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[Bug]: Satisfactory - No Logic for "ReliablePort" parameter

Open JimNim opened this issue 4 months ago • 4 comments

User story

As a server administrator, I want LGSM to "use" the ReliablePort parameter when defined/set in cfg files, so that remote players can connect

Game

Satisfactory

Linux distro

Other

Command

command: start

Further information

Dev studio appears to have modified TCP/UDP port requirements with the latest v1.1 update, requiring servers to listen on a "ReliablePort" (8888).

Relevant log output

N/A

Steps to reproduce

No response

JimNim avatar Aug 24 '25 02:08 JimNim

Can potentially try to collect/gather more info when time allows...

JimNim avatar Aug 24 '25 02:08 JimNim

Apparently this was added with the release version 1.1 Release notes: https://store.steampowered.com/news/app/526870/view/520841474254835359

I created now the pr to add this functionality

h3o66 avatar Aug 24 '25 18:08 h3o66

Not another new port 😄

dgibbs64 avatar Aug 24 '25 22:08 dgibbs64

I made the following changes to the as installed common.cfg Used off numbered ports because I'm running three instances.

#### Game Server Settings ####

## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters ip="0.0.0.0" #queryport="15779" #beaconport="15002" port="8899" reliableport="8898"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters ## Game Server Docs | https://satisfactory.fandom.com/wiki/Dedicated_servers #startparameters="FactoryGame -Port=${port} -ServerQueryPort=${queryport} -BeaconPort=${beaconport} -log" startparameters="FactoryGame -Port=${port} -ReliablePort=${reliableport} -log"

EuropaSteve avatar Aug 27 '25 03:08 EuropaSteve