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[BUG] CS:S > stopmode=3 (quit) fails when sourcemod is installed
Basic info
- Distro: [Ubuntu 20.04]
- Game: [Counter-Strike Source]
- Command: [Stop]
- LinuxGSM version: [v21.5.1]
Further Information
When using stopmode="3"
, which is the default value for the CS:S
config, my servers fail to shutdown with: ./cssserver stop
when sourcemod is installed. Removing sourcemod, the server succeeds to shutdown after 2-3 seconds as normal.
To Reproduce
Steps to reproduce the behaviour:
- Have sourcemod installed
- Use
./cssserver stop
- See LGSM failing to stop cssserver
LGSM:
[ ERROR ] Stopping cssserver: Graceful: sending "quit": FAIL
[ OK ] Stopping cssserver: LinuxGSM
Console.log:
quit
Could not find steamerrorreporter binary. Any minidumps will be uploaded in-process
Segmentation fault (core dumped)
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Thu May 19 12:14:12 PM UTC 2022: Server restart in 10 seconds
and the server continues to restart.
Expected behaviour
Successfully shutdown after 2-3 seconds.
You know I get this as well I just thought it was normal.
If I remember correctly sourcemod changes to the behaviour of the quit command to restart instead. I don't think there is much we could do about this. Suggestions welcome
The stop command on CS:GO is working as intended tho, shouldn't it be theoretically the same?
If I remember correctly sourcemod changes to the behaviour of the quit command to restart instead. I don't think there is much we could do about this. Suggestions welcome
Updating sourcemod to the newest stable or developement version fixes this issue. The server correctly shutsdown after few seconds, and doesn't restart, which LGSM also detects properly.
This might be my problem as well... I will have to update and see what happens.
Maybe you can check if this is related to #3909
Maybe double check my comment there and reinstall sourcemod if needed