UniSpyServer
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Shared cache
RetroSpy servers only shared common data using a MySQL database. This method is not completely correct for storing temporany data such as Game server or session keys. The approach would be using Redis as a datacache server and a C# library to perform the integration.
This would mean tracking down which shared data should be temporary and store it on Redis, while keeping the persist data inside MySQL.
- [x] Implement a basic redis connection (both get&set)
- [ ] Store LoginTicket information (SAKE <-> GPCM)
- [x] Store Server information (QR <-> SB)
- [ ] Any other possible data?