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Shared cache

Open arves100 opened this issue 4 years ago • 0 comments

RetroSpy servers only shared common data using a MySQL database. This method is not completely correct for storing temporany data such as Game server or session keys. The approach would be using Redis as a datacache server and a C# library to perform the integration.

This would mean tracking down which shared data should be temporary and store it on Redis, while keeping the persist data inside MySQL.

  • [x] Implement a basic redis connection (both get&set)
  • [ ] Store LoginTicket information (SAKE <-> GPCM)
  • [x] Store Server information (QR <-> SB)
  • [ ] Any other possible data?

arves100 avatar Mar 25 '20 18:03 arves100