HarmonyEngine
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Custom Shaders
- [x] Integrate QCodeEditor (https://github.com/Megaxela/QCodeEditor)
- [ ] Asset Preview can now edit code for CPP/H/VS/FS
- [x] Listen for external file modifications to currently open source code and update
- [ ] Create Shader Item type
- [ ] Create Icon (pixel file idea)
- [ ] Do all the ItemType things for adding 'Shader'
- [ ] Create Model/Widget/UndoCmds/Draw
- [ ] Get ShaderToy shader working in code by assembling HyShader manually