bsfExamples
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Example projects for the bs::framework
CMake Error at bsf/Source/CMake/HelperMethods.cmake:535 (message): Builtin assets failed to download from URL: https://data.banshee3d.com/bsfExamplesData_Master_9.zip Call Stack (most recent call first): bsf/Source/CMake/HelperMethods.cmake:563 (update_builtin_assets) CMakeLists.txt:43 (check_and_update_builtin_assets) i downloaded from firefox still corrupt ....is...
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bs::framework Log System information bs::framework version: 1.1.0 Started on: Thursday, January 23, 2020 10:42:32 OS version: Linux#84-Ubuntu SMP Thu Dec 19 08:06:28 UTC 2019 64-bit CPU information: CPU vendor: GenuineIntel...
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Hello I got two different (no idea if related errors) The first one is that the file `BsSLFXCompiler.cpp` fails to compile at all Here's the log ``` 1>------ Build started:...
Getting the following error message for some of the Foundation files when building bsf: binary '=': no operator found which takes a right-hand operand of type 'const std::pair' (or there...
Implemented example for asteroids from https://github.com/GameTechDev/asteroids_d3d12. The purpose meant for testing 1000+ components, custom mesh generation, instancing, batch rendering. It's also meant to serve as baseline benchmark against the https://github.com/GameFoundry/bsf/issues/339...
Crash When Start Demo, The Crash Log: bs::framework Log System information bs::framework version: 1.1.0 Started on: Tuesday, January 29, 2019 10:46:35 OS version: macOS 18.2.0 64-bit CPU information: CPU vendor:...
Hi @BearishSun Seems all examples need about 2s to render after I execute them. Do we have some methods to speed up? I ran these examples on an old Macbook...
The error is: Commandline too long when linking example project At my day job, we end up having to use response files all the time to avoid exactly this problem....