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Heavy SSAO artifacts when distant from world center
In the Physics example (bsfExamples), the spheres exhibit heavy artifacts once having left the plane on which you spawn (and moving 100-200m further away).
RTX 2080 Windows 10 1809 Game Ready Drivers 430.39
Thanks for the report, I'm able to reproduce the issue. This might be related to some of the features we have planned for increasing rendering precision, so it might take me a while to investigate this properly.