vx_bevy
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Falling-sand style voxel interactions
Hello, have a look here https://github.com/grunnt/falling-rust
is it possible to have something similar for 3d , example lava springs from volcanoe ? water cascade ?
This is indeed feasible! Falling-sand style voxel interactions is something i want to explore in the future altough i won't have a look at it until im done with implementing the voxel rendering pipeline.