fmod_studio_warthunder_for_modders
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Some Questions/Suggestions
Hello!
I have a couple of questions I'd like to ask about how some sounds are handled.
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Is there any plans to change how helicopter "AI" (other player) sounds are handled? Latest update introduced Z19 which as its own unique AI sound compared to every other Heli which shares the same sound. It would be very good if each Heli engine had their own flyby sound like engine_ah1, engine_ka50, engine_mi4 for example.
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Any plans to split engine_tigerdiesel sounds? At this moment that specific sound is used by all Sd.Kfz. 234 vehicles, Tiger 2 Sla. 16 and Object 279. If possible, give the 234's their own sound or another wheeled vehicle, keep Tiger 2 same as engine_tigerdiesel and 279 can get its own sound considering it has been restored to enough amount where it fully ran, as shown in this video https://www.youtube.com/watch?v=hmkMTKZt9J4
Thanks for your consideration,
Hello! Yes, I want to add more diversity to helis engines sounds, add a unique sounds to every heli type.
I'll take into account your suggestion about Object 279, Sd.Kfz. 234, Tiger 2. Fair enough, I agree, they should be separated.