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Python client API for Airma.sh

Results 8 python-airmash issues
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I'm guessing the protocol changed, because when I run test-client, I get the following errors: Super cool project! I want to make a kill-bot to rend my enemies to pieces!...

Because the `angle_to` is between minus pi and plus pi and Because the `rotation` is between minus pi and plus pi The `wrongness` is between minus 2 pi and plus...

There is something a bit wrong with despawning - projectiles and players aren't being cleaned up properly. I made a really simple gui using pygame which draws all players and...

Very simple pygame gui to try and debug missile problem (issue #6). I changed Mob, Player and client a tiny bit to pass through clock and get age.

Projectile has y coord that is always twice as much as it should be. E.g. if I fire a projectile and print out it's position immedietIy I get the following...

I have a strange problem in that player.rotation doesn't seem to be updating. I have some simple code in the client which moves a bit and prints out x,y and...

I've got the majority of the Airmash protocol figured out- enough to connect to a server, receive and parse data, and pilot a ship. However, I would very much like...