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A simple drawing library in Nim, inspired by p5js

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Instead it fills the convex hull of the polygon Example: ```nim import drawim proc draw() = background(220) fill(255,0,0) beginFilledShape() vertex(100, 100) vertex(300, 300) vertex(500, 100) vertex(300, 200) endFilledShape() run(600, 400,...

I want to use drawim to draw a graph inside an existing application. Would it be possible to somehow pass an OpenGL context like the one created by Gtks GLArea?...