Gabriel Le Breton
Gabriel Le Breton
@martin308 #83 is merged, can this issue be closed? Any confirmation it's working?
I'm not sure if this is related but I get the following stacktrace from a fresh dump using `mongodump`: ``` ❯ node seed.js Error: corrupt bson message at deserialize (/path-to-project/node_modules/mongodb-restore/node_modules/bson/lib/bson/parser/deserializer.js:27:9)...
The following plugin might be helpful for the redirection: https://docusaurus.io/docs/api/plugins/@docusaurus/plugin-client-redirects
There used to be a `ogImage` for Docusaurus v1. According to documentation for v2, this is now handled in theme configuration: https://docusaurus.io/docs/migration/manual#footericon-copyright-ogimage-twitterimage-docssidenavcollapsible Documentation for `og:image`: https://docusaurus.io/docs/api/themes/configuration#meta-image Documentation for metadata (site...
Another suggestion: Show where to download the generated artifact with a screenshot Here's a screenshot we could use: 
Also, I feel like title size is not enough to differentiate the `Personal license` and `Professional license`. Only size may not be enough: * There could be a link in...
Another suggestion: I think the request activation steps could even benefit from a manual trigger so the code could be always kept in the repository, but only executed manually. More...
Concerning above comment with manual trigger, here's an improved `activation.yml` which implements the above and can be used to activate any unity version (based on user input). It can be...
I've played with github-actions again and instead of `workflow_dispatch`, I came up with a solution where we check if `UNITY_LICENSE` secret is set. If it's not set, we run the...
Providing a new action would be a new point of maintenance which I am unsure of the implications right now. We sure can improve the documentation for iOS and Android...