wutno
wutno
Played around with this on my fork and it's came up with a non-functioning solution. Seems there's more going on.
Tested on Windows 1903 on an Intel CPU using both "hacked" kernel and retail kernel and I'm getting: `Assertion failed: !surface->draw_dirty, file C:/msys64/home/User/xqemu/hw/xbox/nv2a/nv2a_pgraph.c, line 3317`
Off platform we talked about include orders and properly setting system includes vs. normal includes. I went ahead based on information from `make V=1` changed the include paths to include...
Thanks for looking into it Thrimbor. I encountered issues when creating a small script for writing eeproms to Xbox see [my gist here](https://gist.github.com/GXTX/109bcdd4d6aaf7c27099fc53a3c73f05). The specific issue is that when I...
Base address can be changed in the xcodes, so we should not assume.
Couple of quickies: No need to edit `.cirrus.yml` this is tracked from upstream QEMU and isn't used by anything here. Commit title should have prefix of `build:` I'm not entirely...
Looks good to me, not breaking CI stuff and I imagine you've tested locally. Thanks!
Looks good! Thank you.
`xbedump` provides a method of fixing these hashes.
I have a similar issue with a arcade console I have (Chihiro). If I directly attach it to my capture card I can shift it manually, but when scaled via...