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Player sprite is jittery at camera full speed

Open GTcreyon opened this issue 2 years ago • 5 comments

Describe the bug The player sprite jitters relative to the camera when the player is moving.

To Reproduce Run in one direction until the camera smoothing limit is reached.

Expected behavior The player sprite should not move horizontally when at the camera smoothing limit.

Additional context I believe this is 4.1-specific.

GTcreyon avatar Sep 23 '23 16:09 GTcreyon

I couldn't reproduce it on 4.1 branch. Is this fixed?

siddharthroy12 avatar Sep 24 '23 11:09 siddharthroy12

I think it might be resolution-specific. Try resizing the window?

GTcreyon avatar Sep 24 '23 11:09 GTcreyon

I haven't been able to reproduce it on desktop either, but on the web build of 4.1 it is clearly present

jaschutte avatar Sep 24 '23 11:09 jaschutte

Hm, it seems to happen both on Android and web, but not desktop, and it only happens on certain resolutions on web.

GTcreyon avatar Sep 24 '23 11:09 GTcreyon

Update, I found the issue of this problem with #293

It has to do with high-refresh rates

jaschutte avatar Apr 12 '24 02:04 jaschutte