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[Compatibility Request]: Advent Of Ascension

Open numba1placekfan opened this issue 2 years ago • 8 comments

Other mod's name

Advent of Ascension

Other mod's homepage

https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine

Other mod's license

All Rights Reserved

Game log

minecraft didnt provide a fml-client-latest.log latest.log

Description

No response

numba1placekfan avatar May 14 '23 19:05 numba1placekfan

+1

brandyyn avatar Jul 12 '23 19:07 brandyyn

+1

KingGlacier avatar Nov 08 '23 01:11 KingGlacier

While I'd love to +1 this, there's an issue with AoA where it expects to be the only mod writing to one of the player data caches and as such it wipes out player data for other mods (Chromaticraft, Witchery, etc). Seeing as how EndlessIDs is about combining many, many mods together, I would suggest avoiding AoA unless you're doing a slim AoA-specific pack.

UristMcFarmer avatar Jan 09 '25 00:01 UristMcFarmer

While I'd love to +1 this, there's an issue with AoA where it expects to be the only mod writing to one of the player data caches and as such it wipes out player data for other mods (Chromaticraft, Witchery, etc). Seeing as how EndlessIDs is about combining many, many mods together, I would suggest avoiding AoA unless you're doing a slim AoA-specific pack.

I’ve fixed this issue and many more in my fork of AoA.

brandyyn avatar Jan 09 '25 01:01 brandyyn

I’ve fixed this issue and many more in my fork of AoA.

Why look at you over there making an omnicidal loot goblin of a dwarf a happy.

UristMcFarmer avatar Jan 09 '25 22:01 UristMcFarmer

I’ve fixed this issue and many more in my fork of AoA.

Why look at you over there making an omnicidal loot goblin of a dwarf a happy.

https://github.com/brandyyn/Voids-Rift/releases/tag/AoA

brandyyn avatar Jan 09 '25 22:01 brandyyn

https://github.com/brandyyn/Voids-Rift/releases/tag/AoA

brandyyn, is your version supposed to be EndlessIDs compatible? It seems to be mostly working, it can handle IDs over 255 but for those dimensions that have more than one possible biome, it's pulling the biome from the overworld (dimension 0).

UristMcFarmer avatar Jan 11 '25 01:01 UristMcFarmer

https://github.com/brandyyn/Voids-Rift/releases/tag/AoA

brandyyn, is your version supposed to be EndlessIDs compatible? It seems to be mostly working, it can handle IDs over 255 but for those dimensions that have more than one possible biome, it's pulling the biome from the overworld (dimension 0).

I use it with EndlessIDs and 560 other mods just fine, I don’t remember what my config is though, my biomes may all be set under 255, try something like 1000, if that doesn’t work then you just have to set it to under 255 until false patches it

brandyyn avatar Jan 11 '25 02:01 brandyyn