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Default Sprite

Open NoMod-Programming opened this issue 8 years ago • 9 comments

I've, erm, looked, through the scratch online code, and found the way to implement cloud variables, and default sprites, and stuff, and am wondering... What should the default sprite look like?

NoMod-Programming avatar Aug 05 '16 20:08 NoMod-Programming

That's a good question, blue doesn't really have its own mascot. :/ Maybe we could just use Tera as our mascot because she(?)'s blue.

GRA0007 avatar Aug 06 '16 00:08 GRA0007

The problem is that she's copyrighted though... Edit: I read through the licenses and it turns out that although gobo and the scratch cat are copyrighted, Tera isn't. But just in case, a slight modification should be made in order avoid any issues that might arise if it is copyrighted at some point in the future.

NoMod-Programming avatar Aug 06 '16 03:08 NoMod-Programming

#13

NoMod-Programming avatar Aug 14 '16 01:08 NoMod-Programming

Okay- The ST said that Tera is copyrighted. What sprite should we use then?

NoMod-Programming avatar Aug 16 '16 14:08 NoMod-Programming

I have an idea!

haylinmoore avatar Aug 18 '16 17:08 haylinmoore

https://www.scirra.com/forum/kenney-s-free-assets-20-000-assets_t93518

haylinmoore avatar Aug 18 '16 17:08 haylinmoore

I use these for some of my stuff

haylinmoore avatar Aug 18 '16 17:08 haylinmoore

I made a kinda wonky level 1 menger sponge that we could use, I'm not quite sure why, but I don't really want to use someone else's graphics if we don't have to.

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 354.33071 354.33071"> <g transform="matrix(1.65668 0 0 1.65668-114.49-1295.25)" fill-rule="evenodd"> <path d="m108.13 872.88v44.82l38.685-12.895v-44.82z" fill="#0076c5"/> <path d="m108.13 917.7l35.1 20.344 38.685-12.895-35.1-20.344z" fill="#61c0ff"/> <path d="m200.23 860.61l40.911 23.71v46.507l-40.911-23.71z" fill="#09f"/> <path d="m159.27 920.77l40.911 23.71 40.958-13.653-40.911-23.71z" fill="#61c0ff"/> <path d="m178.29 813.59l37.502 21.734v34.852l-37.502-21.734z" fill="#09f"/> <g fill="#0076c5"><path d="m136.42 827.55v34.852l41.873-13.958v-34.852z"/> <path d="m271.02 840.54l-100.57 33.525v114.7l100.57-33.523v-114.7m-30.16 44.45v45.91l-40.26 13.42v-45.912l40.26-13.418"/> </g> <path d="m81.08 822.16v114.79l89.43 51.793v-114.79l-89.43-51.793m27.312 50.876l34.803 20.16v44.671l-34.803-20.16v-44.671" fill="#09f"/> <path d="m181.71 788.79l-100.57 33.525 89.3 51.754 100.57-33.525-89.3-51.754m-3.299 24.953l37.04 21.467-41.719 13.906-37.04-21.467 41.717-13.906z" fill="#61c0ff"/> </g> </svg>

GRA0007 avatar Aug 19 '16 07:08 GRA0007

I can help make a vector sprite.

ckissane avatar Sep 11 '16 15:09 ckissane