BC7 and DX: Problems when using different encoders
Hello!
I am having a few issues when trying to use the GPU method to encode to BC7, the alpha channel seems to get corrupted:

The rgb channel looks okay. The image is an albedo texture with the height packed into the alpha channel (above)
Thanks!
@andre-ferreira Hi, The BC7 codec for DXC is using a DirectX Texture shader as a temporary for a new Compressonator BC7 codec that is been developed. I will take a look to see if this issue can be resolved with what is in the current release.
The OpenCL version is the Compressonator Codec is been coded into DXC.
Hi @NPCompress !
Thanks for the lighting fast answer! I see, i tried to use the OpenCL version as well, but it will get me a blue screen everytime (i am using an AMD 5700XT)