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intersection_filter/occlusion_filter?

Open zhuyuxiang1994 opened this issue 7 years ago • 5 comments

Hi,Does RadeonRays support user filter function to do alpha-test? or there is any way can achieve alpha-test?

zhuyuxiang1994 avatar Jul 13 '18 05:07 zhuyuxiang1994

That would need either:

  • You to continue casting rays after first-hit and alpha test fail along the same ray
  • Radeon Rays to accept user-defined "Intersection" and "any-hit" subroutines which can terminate the ray or modify the ray payload (like Nvidia RTX)

Well actually in DXR/RTX "Intersection" Shader cannot modify or read the ray payload

Thanks for your reply. Well I know,Compare to DXR/RTX,RadeonRays is a toy for children. I am so disappointed with AMD

zhuyuxiang1994 avatar Aug 16 '19 07:08 zhuyuxiang1994

I'm not an AMD developer

@zhuyuxiang1994 might actually add this in a PR