RadeonRays_SDK
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Transparent background buffer
Now, Radeon Rays's out framebuffer is RGB not RGBA. Does Radeon Rays have plan to render on the transparent buffer? (without HDR background color)
@generalistr6 , you mean to have alpha = 0 for background and >0 for rendered pixels?
@yozhijk Yes, exactly I do. Do you have plane to make it possible?
@generalistr6 yes, we can do that, assigning to me.