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Latest 3.6.6 does not works Denoiser option in Viewport rendering

Open odil24 opened this issue 2 years ago • 7 comments

Sytem specs: GPU - GTX 1060 6GB CPU - i3-10100F @ 3.6 ghz RAM - 32 GB OS - Win10 x64

Step to reproduce:

  1. Just open up Blender
  2. Select RPR engine
  3. Started viewporting rendering with Denoiser option ticked
  4. Nothing denoised after finish

odil24 avatar Aug 12 '23 15:08 odil24

Now the Viewport render denoiser was disabled for the "Final" settings, and available for "Interactive" only

ARozghon avatar Aug 14 '23 07:08 ARozghon

Is there have any reason for disabled?

odil24 avatar Aug 14 '23 08:08 odil24

yes, because image filter development for the "Final" render mode is outdated and now RPR used Open Image Denoiser for the Production render only. In the Interactive render used FSR+denoiser, but it not supported for the "Final" render mode

ARozghon avatar Aug 14 '23 09:08 ARozghon

But how to activete that Interactive viewport denoising?

odil24 avatar Aug 14 '23 09:08 odil24

yes, because image filter development for the "Final" render mode is outdated and now RPR used Open Image Denoiser for the Production render only. In the Interactive render used FSR+denoiser, but it not supported for the "Final" render mode

any responses?

odil24 avatar Aug 25 '23 10:08 odil24

if interactive mode does not appear in the list that's means GPU not supported by Interactive mode. and yes, Pascal GPUs are not supported

ARozghon avatar Aug 25 '23 13:08 ARozghon

if interactive mode does not appear in the list that's means GPU not supported by Interactive mode. and yes, Pascal GPUs are not supported

Thanks for clarifications. It so sad for that but not problematic I think ;)

odil24 avatar Aug 25 '23 20:08 odil24