RadeonProRenderBlenderAddon
RadeonProRenderBlenderAddon copied to clipboard
interactive Render failed to start rendering
- System setup (GTX 1650, Ryzen 5 2600, OS version - win 10, Blender version: 3.6.1
Error message:
Warning: No supported ray tracing API. Building acceleration structures will be unavailable Hardware raytracing support has not been detected, falling back to software raytracing 2023-08-09 02:02:43,471 ERROR rpr.viewport_engine [2568]: RPR call ContextCreateCurve(<pyhybridpro.Context object at 0x0000021966B36E90>, <pyhybridpro.Curve object at 0x0000021966B378E0>, 957140, <cdata 'float *' 0x00000219D1F307C0>, 12, 957140, 47857, <cdata 'unsigned int *' 0x00000219BD9C0800>, <cdata 'float *' 0x00000219BB210B80>, <cdata 'float *' 0x00000219BAEB0340>, <cdata 'int *' 0x0000021978526C40>, 1) returned error code <-12> with error message: '' EXCEPTION: Traceback (most recent call last): File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\engine\viewport_engine.py", line 462, in _do_sync_render self._do_sync(depsgraph) File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\engine\viewport_engine.py", line 260, in _do_sync object.sync(self.rpr_context, obj, File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\export\object.py", line 60, in sync hair.sync_curves(rpr_context, obj) File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\export\hair.py", line 255, in sync_curves rpr_hair = rpr_context.create_curve_object(obj_key, curve_data.points, curve_data.points_radii, curve_data.uvs) File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\engine\context.py", line 472, in create_curve_object curve = self._Curve(self.context, control_points, points_radii, uvs) File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\pyrpr.py", line 647, in init ContextCreateCurve(self.context, self, File "C:\Blender\Blender 3.6\3.6\scripts\addons\rprblender\pyrpr.py", line 74, in wrapped raise CoreError(status, f.name, argv, module_name) pyrpr.CoreError: RPR call ContextCreateCurve(<pyhybridpro.Context object at 0x0000021966B36E90>, <pyhybridpro.Curve object at 0x0000021966B378E0>, 957140, <cdata 'float *' 0x00000219D1F307C0>, 12, 957140, 47857, <cdata 'unsigned int *' 0x00000219BD9C0800>, <cdata 'float *' 0x00000219BB210B80>, <cdata 'float *' 0x00000219BAEB0340>, <cdata 'int *' 0x0000021978526C40>, 1) returned error code <-12> with error message: ''
Issue
interactive Render failed to start rendering
Steps to Reproduce
System Setup (Environment)
Win 10 GTX 1650, Ryzen 5 2600 (gpu driver version: 531.79) Blender version: 3.6.1 Using GPU render
Detailed Description
- open this blend file: https://www.blender.org/download/demo/geometry-nodes/hair_nodes-female_hair_styles.blend
- switch Viewport Shading to Rendered
Addon version 3.6.0 I really hope that in future versions of the addon will be more stable, I really want to move completely to the Radeon prorender, no rendering engine did not give such a speed of rendering, as this engine in interactive mode. I tested it on different scenes and it's amazing!!!! BUT unfortunately in some scenes it gives errors (quite often) and also often crashes completely with blender.