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Atmosphere Volume Bug
When atmosphere is enabled with a glass object in the scene, it fails to render / composite on top of that area. Please see attached. (I'm fairly certain that this is a bug but if it's not, I apologize)
GPU: Radeon Rx 570
OS: WIndows 10 x64
Blender: 3.2 Alpha
Version:
Thanks, we will check the issue.
@4minus1d can you attach a scene please?
@bsavery Sure Brian, I've attached a scene zip file. Atmosphere volume bug seems exclusive to refraction in PBR Uber shader, as can be seen in the video below. It works fine otherwise.
https://user-images.githubusercontent.com/40855432/173129238-48ce3511-674d-4e5e-a8b8-761f36b2e064.mp4
thank you for the scene and details
No worries : )