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Color Inconsistency

Open kintuX opened this issue 3 years ago • 3 comments

Can't figure out what's wrong, but it doesn't look right. RPR and Cycles results don't match. Neither Material previews, nor Final renders.

eg MATERIAL PREVIEWS

  • Cycles Material Preview Cycles

  • RPR Material Preview RPR

FINAL RENDERS

  • Cycles Render (Color_X-Cycles)

  • RPR Render (Color_X-RPR)

Test file: Color_X-RPR.zip

Sys. specs: OS: Windows 10, Blender 2.93.5, RPR v3.3.1 CPU: AMD TR1950X GPU: GTX 1070, Q M5000

kintuX avatar Oct 19 '21 17:10 kintuX

The difference is in lighting not color. I think this change caused it: https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/pull/375

bsavery avatar Oct 19 '21 17:10 bsavery

@bnagirniak status here?

bsavery avatar Nov 29 '21 19:11 bsavery

Tested w/ RPR v3.3.8 Same old... no change. IDK, but I'm starting to suspect a color curve misalignment/difference (?) as scene results differ too much between Cycles & RPR - Color Management needs a whole different curve/settings applied to match.

kintuX avatar Nov 29 '21 19:11 kintuX