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Where did all of the FidelityFX components other than upscaling and frame interpolation go?

Open panthuncia opened this issue 3 months ago • 3 comments

I'm using many things from FidelityFX in my rendering engine (SPD, SSSR, LPM, VSR), and I noticed that with the 2.0 release, everything except upscaling and frame interpolation has been removed from the "The FidelityFX SDK includes:" section in the readme, and from the source code.

Is this intentional? If so, is it due to a lack of desire to integrate older modules into the new API (queries, etc)? If so, would you welcome PRs to re-add these modules to FFX using the new API? Or is this an explicit decision to drop support for anything other than upscalers in FidelityFX?

This SDK and the samples are both a great reference and a simple way of getting up and running with these techniques before migrating to integrated solutions, so I'm disappointed to see them removed.

panthuncia avatar Aug 20 '25 17:08 panthuncia

The somewhat cynical interpretation is that the whole "open" thing was reneged on and only pre-compiled binaries will be available going forward. That'd be sad.

res2k avatar Aug 21 '25 12:08 res2k

I would also like an answer, id love to be able to support FSR 4 in my rendering engine, but im sorta stuck on 1.1.4 for the denoiser and spd

WholesomeIsland avatar Aug 21 '25 18:08 WholesomeIsland

The somewhat cynical interpretation is that the whole "open" thing was reneged on and only pre-compiled binaries will be available going forward. That'd be sad.

Taking cues from Sam Altman I guess, so much for GPUOpen

R1chterScale avatar Aug 22 '25 02:08 R1chterScale