FidelityFX-SDK
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Very Coooool!!!!
What are the cmake flags do I use to build this and examples on linux + vulkan?
You could try the following from the root directory:
cmake -A
where
This will fail to build the dx12 native library, but may build Vulkan ok. However, I have no idea if it will work as none of this has been tested outside of x64. I'd be curious to find out if it works.
No, worries. I will play around with it. There is awesome man!!!
Hi @jlacroixAMD
I tried to run cmake to build FidelityFX on ubuntu but got the error below: FidelityFX-SDK/framework/cauldron/framework/libs/imgui/backends/imgui_impl_win32.cpp:20:10: fatal error: windows.h: No such file or directory 20 | #include <windows.h> | ^~~~~~~~~~~ compilation terminated.
Is there any way I can avoid windows part? Thanks.
The graphics framework the samples are built on only supports windows at the moment. If you want to build the sample framework for Linux you will need to implement a few extra things:
- linux impl for framework
- linux impl of inputmanager
- linux impl of uibackend (this should mostly be pulling in the right imgui platform file)
- linux impl of shaderbuild
You may or may not have to make a modified backend for VK if the current one also pulls in windows (I can't remember off the top of my head).
Cheers,
Jason