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[Brixelizer] SDF Center Issue

Open parsaiej opened this issue 1 year ago • 0 comments

I'm integrating Brixelizer into a standalone Vulkan application for testing, and I am seeing some confusing behavior in the cascades.

The attached video attempts to visualize the problem using the Cascade ID debug view (with 8 active cascades). The video begins by showing the initial expected behavior, but then showing how it does not seem to honor the specified SDF Center (which I am setting to the camera position on each bake update) on certain axes. It only seems to honor one axis, produce the expected result at the start of the video.

I would like to know if the devs think this is expected. Here is a permalink to the way I invoke the Brixelizer update. I tried to do my due diligence before filing this issue, apologies in advance if the problem stems from my own misuse of the API (I currently do not think it is). I also tried looking at the Cascade ID debug view in the Brixelizer GI sample, but to be honest the result didn't make much sense there either.

https://github.com/user-attachments/assets/baf796c5-0db0-434d-9a85-45552a2fcbe3

parsaiej avatar Oct 09 '24 04:10 parsaiej