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support for Xbox series S|X through XGDK

Open ozzyyzzo4096 opened this issue 3 years ago • 1 comments

Just a few modifications added for compilation using XGDK and specific DX12 for xbox related headers. Also modified ressource alignement allocation management to work with UMA arch. (DX12 on xbox and consoles)

ozzyyzzo4096 avatar Aug 24 '21 15:08 ozzyyzzo4096

Hello, I've pushed some changes that should make porting to Xbox easier, including custom IID_PPV_ARGS macro. Any feedback is welcome.

adam-sawicki-a avatar Oct 05 '21 09:10 adam-sawicki-a