BlenderUSDHydraAddon
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Cannot load materialx graph
https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/resources/Materials/Examples/GltfPbr/gltf_pbr_boombox.mtlx
- Install usd hydra https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon/releases/tag/v1.1.1
- Install blender 3.2
- Enable
- Import materialx
- No change.
- Cannot put material on the mesh in blender.
Hi, The implementation of the glTF PBR material has been added since MaterialX 1.38.4 (Add glTF PBR #861) Currently, BlenderUSDHydraAddon supports MaterialX 1.38.0.
@VascoPi please make a task to update to latest MaterialX
Sure, here's the ticket.

Quick review. I was successful in building HdRpr using MaterialX v1.38.4. Importer and render (Full and Interactive) work well, at the moment no issue is observed.
A discussion with HdRpr devs is needed to update MaterialX version.
@bsavery An approach without updating MaterialX version, adding a single file gltf_pbr.mtlx and generating mx classes work as well.
Can you post some instructions and sample blend project files?
I wanted to tell others this workflow works today without release, and whenever the version is updated, we can forward update.
Here's the blend scene. gltf_pbr_blend_scene.zip
Here are the files you need to put into BlenderUSDHydraAddon_1.1.1_Blender_3.1_Windows.zip before installing the addon.
gltf_pbr_materials.zip
copy gltf_pbr.mtlx -> BlenderUSDHydraAddon_1.1.1_Blender_3.1_Windows.zip\hdusd\libs-3.10\libraries\bxdf
copy gen_gltf_pbr.py -> BlenderUSDHydraAddon_1.1.1_Blender_3.1_Windows.zip\hdusd\mx_nodes\nodes\
@VascoPi When will this be in a new version of the BlenderUSDHydraAddon?