BlenderUSDHydraAddon
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View keeps switching from MaterialX to Shader editor
Tested with latest master (1.0.77) and Blender 3.0.1.
To reproduce:
- open Blender
- switch to 'USD Hydra' Render Engine
- switch to MaterialX tab
- press 'New' -> view switches to Blender shader editor which it shouldn't do
- switch back to MaterialX tab
- select new 'NodeTree' material
- 'Create Basic Nodes'
- switch back to MaterialX tab...
- ~~select 'NodeTree' material~~
- ~~try to add any MaterialX node~~
- ~~see Blender crash~~
Hi.
Glitching is known issue. I can't reproduce crash, do you have any useful messages in console?
Just tested it again with the latest revision: it doesn't crash anymore. But it still keeps jumping to the 'Shader Editor', making the MaterialX graph editor barely usable.
It is Blender related issue, so we can't fix it on our side, but we will try to find appropriate workaround.
Let's create a blender bug @DagerD