FidelityFX-FSR-Unity-URP
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Git apply says file not found and when that is fixed it says line not ended correctly
I have been trying to get it to work for the last 4 hrs it'll be great if yall can provide a zip with the changed files and cut out the errors that come with patching
and
It seems like you're using URP 12.1.6? FSR seems to have been backported to 12.1.6, but I don't use Unity 2021.2.16~ so I can't confirm.
Edit: Looks like FSR is available on 12.1.6, in URP Asset (the one you set in Graphics > Scriptable Renderer Settings) Quality > Upscaling Filter > FSR 1.0
Hi, Do you have solve this problem?